Mystery

Hollow Signal

May 24, 2026 1 min read

A first-person mystery aboard a derelict deep-space relay.

Built by a team of nine over three years, on our own engine, because the feel we were chasing did not exist off the shelf.

Every system serves the mood first. We cut features that tested well but broke the spell, and kept the ones that made people go quiet.

We’re hiring across every discipline.

Three teams in production means we’re almost always looking for senior engineers, designers and artists who’d rather ship one great thing than three mediocre ones.